A downloadable game for Windows

Download NowName your own price

Our game currently only has a windows version build.

Our game has been selected for presentation at ACMI in late 2021 and we have received mostly positive feedback!

Core Concept

  • A sci-fi FirstPerson game inspired by games like Control, SCP: Foundation, Doom, Spellbreak, Ghost of Tsushima, CoD Zombies, and Doom 2016.
  • Realistic art style similar to Doom 2016.
  • You are sent to investigate what has happened on a top-secret space station after it stops sending communications to the ground base.
  • You awaken on the medical bed and the gauntlet has been attached to your arm. The gauntlet’s fire system has been damaged for unknown reasons. The existence of this abandoned space station is secret and the only action you can take is to explore the space station and find out whats going on 
    We encourage players to play around with it and walk through the scenes and collect information to get a closer understanding of the game.

Game V1.0.0 update:

  • Added readable stories and interactable objects.
  • Now the protagonist is able to shoot
  • Now the protagonist is able to pick up and drag a few objects.
  • The zoom in and out function is available now. 
  • A few animations are attached to the objects.
  • Lighting and post-processing fixed
  • Get rid of the Win/Lose conditions.
  • UI redesigned
  • The wall's OcclusionRoughnessMetallic Map has been fixed.
  • Adjected Music and sound effects volume.
  • Now the maximum fps can reach 144.
  • The protagonist attached new animations.
  • The door interaction function has been redesigned.
  • Added a few new objects.


Current State of Our game

  • The First 2 rooms are almost complete. 
  • Many of the assets are modular so creating new rooms will be quick.
  • The art style is working really well and we are happy with it.
  • Lighting and post-processing are almost complete.
  • Visible mechanics at the moment revolve around the player moving around and interacting with physics objects
  • Controller and keyboard compatibility
  • AI behaviour and Win/Lose conditions


Our plan for further development

  • Add more story elements like redacted files, objects of unknown origin, and maybe an alien language to decipher.
  • Create smaller props to add narrative.
  • More enemies to engage with.
  • A script and maybe voice acting for the A.I.
  • Collectables, power-ups, more weapons, and equipment.
  • More interaction with the environment like animation and being able to move things around.
  • More sounds/music, animation, VFX, and UI.
  • Implement a shader to highlight interactable objects. Tweak lighting and object placement.
  • A lot of foundation code is sitting in the game for visual effects but we haven’t been able to make or acquire some yet
  • Adding a lot more interaction with the world around the player. (computer screen, lights, animated objects)
  • Big improvements to UI. Stylisation, pop-ups for controls, and menus
  • Increased complexity of AI behaviour and animation

There are three very cool people on our team,

  • Noah - 3D artist, textures, asset placement, level designer, 3D animation, programming.
  • Nathan - Programmer, combat designer
  • Craig - 3D artist, textures, asset placement, documentation





Download

Download NowName your own price

Click download now to get access to the following files:

Redacted_V.1.0.0.zip 768 MB

Development log